Mod Builder
MOD BUILDER TUTORIAL
The Mod Builder is the primary tool used to create mods. The tool allows you define your mod's file structure, and will burn source files to the format optimized for the Essence Engine, then package them up in an Archive File.
Installing The Mod Builder
To install the Mod Builder:
- Launch Steam
- Click Library then Tools.
- If you cannot find the Library menu, you may be in the wrong view. Click View and select Game Details.
- Right click on Dawn of War III Mod Tools and select Install Game…
- Complete the install wizard.
Make sure you have the latest .NET Framework installed.
Configuring The Mod Builder
To configure the Mod Builder:
- Launch Steam
- Click Library then Tools.
- If you cannot find the Library menu, you may be in the wrong view. Click View and select Game Details.
- Right click on Dawn of War III Mod Tools and select Play Game…
- The Mod Builder should appear; click Tools then Options…
- Click the … button beside the Game Path text box and select your Dawn of War III local files folder.
- If you do not know your Dawn of War III local files folder:
- Launch Steam
- Click Library then Game.
- Right click on Dawn of War III and select Properties.
- Click the Local Files tab.
- Click Browse Local Files…
- Copy the path from Window Explorer.
- Click the … button beside the Java Home Path text box and select your Java Runtime Environment folder. (If you have Java installed this field should be automatically populated for your.)
- Click the … button beside the Flex SDK Path text box and select your Flex SDK folder.
- If you do not have the Flex SDK:
- Download the Flex 4.6 SDK
- Extract the Flex 4.6 SDK to a location on your computer.
Java and the Flex SDK are only required if you intend to create your own icons.
Mod Types
Type | Tutorial | Description |
---|---|---|
Scenario Pack | Tutorial | Multiplayer scenarios. |
Scenario Pack | Tutorial | Single-player scenarios. |
Tuning Pack | Wizard | Data tuning. |
Win Condition Pack | Wizard | Game mode. |