Tuning Pack Wizard

The property bag group pack wizard in the Mod Builder can be used to generate the appropriate file structure for a new Property Bag Group Pack (aka tuning pack). This guide will walk you through its usage.


Running The Wizard

  1. Launch the Mod Builder.
  2. Click File and select New.
  3. In the New Mod dialog, select PropertyBagGroupPack for Type and click OK.
    • PropertyBagGroup.png
  4. Click the button beside the Mod File text box and select a location for your mod. You can save your mod anywhere, but it is recommended that you create a folder for it, e.g. C:\mods\my_property bag group\my_property bag group.mod.
  5. Enter in a Name and Description for your property bag group. This is the name and description that will show up in the Steam Workshop.
  6. If you have a preview image for your property bag group, click the button beside the Preview Image text box and select it. It should be a TGA image with a resolution of 280x280. You can add this image later time if you do not have one.
  7. Click the button beside the Attribute File text box and select a location for your attributes.
  8. Click OK to complete the wizard.

If you do not specify a full path for any paths other than the Mod File, the paths will implicitly be relative to your Mod File path.

Your completed wizard might look something like this:

PropertyBagGroupWizard.png

Creating The Property Bag Group Pack

  1. Expand attrib\attrib then double click your attributes file. The Attribute Editor should start.
  2. Clone instances to alter their properties.
  3. When you are happy with your changes, save then close the Attribute Editor.

Completing The Property Bag Group Pack

  1. If you wish to update the Steam Workshop name/description of your property bag group:
    1. Expand info then double click your property bag group's name. The Mod Info dialog should appear.
    2. Edit your property bag group's name or description.
  2. If you wish to add a Steam Workshop preview image for your property bag group:
    1. Right click on info and select Add Burn File…
    2. Browse to your preview image and select it. It should be a TGA image with a resolution of 280x280.
    3. Right click on your preview image and select Add Burn Settings then generic-image to data-rgt. This will compress the image decreasing the size of your mod.

Testing The Property Bag Group Pack

  1. Click Build then select Build.
    • A dialog will appear informing you that the build is in progress, wait for it to complete.
    • If the build is a success, your property bag group will be copied to your Documents\My Games\Dawn of War III\mods\tuning\local\ folder.
  2. Launch Dawn of War III from Steam.
  3. Your tuning pack should appear in your custom game's options dialog.
  4. Create a Custom Game and select your Tuning Pack to test it out.
  5. If you are happy with your property bag group and wish to publish it to the Steam Workshop:
    1. Select the Community tab from the Dawn of War III Main Menu.
    2. Select the Worksop tab.
    3. Select your Tuning Pack.
    4. Click Publish.